BGMI TOURNAMENT RULES



  1. Submission of registration does not by itself guarantee participation. Final slot confirmation shall remain subject to verification and approval by ISL.

  2. Every participant must join only through the approved BGMI account and must use the exact in-game name and UID submitted at the time of registration. Any mismatch may lead to disqualification.

  3. A player may participate only for one team in the tournament unless expressly permitted otherwise by ISL. Duplicate participation or roster manipulation may result in disqualification.

  4. All teams and players must report within the reporting time communicated by ISL. Late reporting, delayed joining, or non-availability may lead to replacement, room denial, or disqualification.

  5. Participants must join the correct room, under the correct slot, and only as per the directions issued by ISL. Wrong slot occupation, unauthorized movement, or non-compliance with room instructions may result in removal or disqualification.

  6. Emulator use is strictly prohibited. Any use of emulator, unauthorized tools, hacks, cheats, scripts, exploits, teaming, account-sharing, impersonation, or any unfair method to gain advantage shall invite strict action.

  7. ISL reserves the right to issue warnings, deduct points, nullify results, remove teams, disqualify participants, withhold rewards, or impose bans in case of rule violations, suspicious conduct, or non-cooperation.

  8. Participant-side issues such as poor internet, device failure, power failure, game crash, delay in joining, wrong room joining, or missed communication shall be the sole responsibility of the participant.

  9. ISL may require screenshots, UID proof, profile proof, gameplay proof, lobby proof, or other supporting material before, during, or after the match. Failure to provide the same within time may lead to disqualification.

  10. ISL and the tournament host shall have full discretion to video record, screen record, stream, capture, review, publish, and use gameplay footage, lobby visuals, team names, player names, and related tournament material for verification, promotional, security, and administrative purposes.

  11. Late reporting, wrong slot occupation, IGN/UID mismatch, unauthorized substitution, emulator use, hacks, cheats, teaming, account-sharing, impersonation, and any unfair conduct may result in immediate disqualification without claim. ISL may verify all participant details, require proof, record gameplay and tournament activity, and take final decisions on eligibility, results, and rewards.

  12. Prize eligibility shall remain subject to successful participation, result verification, fair-play clearance, identity verification, and final approval by ISL. Any dispute relating to slotting, scoring, kill claims, result declaration, identity, conduct, or rule interpretation shall be decided by ISL, and the decision of ISL (RNJ Foundation) shall be final and binding.

Email: support@indianskillleague.com